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How To Set Static IP On Xbox One

Static IP On Xbox One

There are several reasons why you might want to set a static IP on the Xbox One console. The most common reason is for those who are looking to setup port forwarding on their console in order to correct a strict NAT type. If you are looking to setup a static IP on Xbox One, this guide will help you achieve it. The process is quick and simple.

What Is A Static IP?

You can read more about this here , but the short version is that when your Xbox connects to the network, it gets an IP address automatically. This will often be different every time. When you set the IP to static, your Xbox will use the exact same IP every time. This allows you to configure some rules in your router, like port forwarding and you will not have to change anything the next time you connect to the internet.

Set Static IP On Xbox

To set a static IP on the Xbox One, you will need to navigate to the network settings of the console. This can be found under the following navigation tree from the consoles setting menu.

General -> Network Settings -> Advanced Settings -> IP settings

xbox ip settings

Select IP Settings -> Manual

Once you select this, the Xbox will guide you through a wizard of setting the various values. The most important here is the first IPV4 value. I would suggest you change this to something a bit higher than what it currently is. In my example above, I have an IP address of 192.168.1.10. I would suggest you change this to something like 192.168.1.150. This way it is unlikely to end with an IP address conflict.

Once this process is complete, the Xbox will check if it can connect to the internet. If you entered everything correctly, you should now be using a static IP!

port forward shopping cart

Static IP Address for Xbox One

If you are having a difficult time joining chats or multiplayer matches on your Xbox One it may be due to your network having a Strict or Moderate NAT Type. To change your NAT Type from Strict or Moderate to Open you will need to assign a permanent IP address to your console and then forward some ports in your router. This guide should help you solve this common networking problem and get you back to enjoying your game.

Assigning a permanent IP address to your Xbox One ensures that your console always has the same internal IP address even after it is rebooted. Some routers allow you to manually assign an IP address, so you should check to see if that is an option in your router. If your router does not allow manual assignments, you can set up a static IP address in your Xbox One console.

Assign a Static IP Address to your Xbox One In Your Router

In your router, look for a way to manually assign an IP address. This process will differ depending on the specific router that you have. If you find this feature in your router, simply assign a permanent IP address to your Xbox One (in your router) and no changes are required in your Xbox One console. Your router will take care of always assigning your Xbox One the same internal IP address which will function the same as a static IP.

If you have a router that does not allow you to manually assign IP addresses, you will need to set up a static IP address within your Xbox One console. Follow these steps to assign an IP address in your router:

Assign Your Xbox a Permanent IP Address

You can try to permanently assign your Xbox One to the IP address that it is currently using. You can find the current IP address under advanced settings in the Xbox One Dashboard menu. To find the IP address , power up your Xbox One console and follow these steps:

xbox one dashboard settings

xbox one settings network

xbox one network settings advanced settings

xbox one advanced settings ip address mac address

Login To Your Router

Login to your router (through your computer) and permanently assign your Xbox One to the IP address you found in step 1. For help logging in to your router visit our login guides .

Here is an example of a router that allows you to manually assign IP addresses.

ASUS IP manually assign

In this Asus router, there is a box to type the IP address into and then a drop down menu for the MAC address . Use the numbers that you wrote down in step 1 of this guide. In this example, after typing in the addresses there is an "Add" button to click.

Some routers do not allow you to assign IP addresses within the DHCP range of the router (the range of addresses that your router automatically assigns to devices on your network.) If this is the case with your router, you will need to choose an IP address to assign that is outside the DHCP range of your router. See steps 2 through 4 of the following guide for help with choosing an IP address that is outside your router's DHCP range.

Test Your Xbox Network Connection

After you have assigned your Xbox One to a specific IP address, test the connection from your Xbox One Dashboard to make sure it is working. To test the connection:

xbox one test connection with arrow

Forward Ports in your Router for your Xbox

Forwarding ports, or opening ports, in your router points all traffic coming in on certain ports to a specific internal IP address. To get an Open NAT Type, you will want to forward the following ports to the IP address of your Xbox One:

For help with port forwarding you can visit our router guides .

Test Your Xbox Network Connection Again

After you have assigned a permanent IP address to your Xbox One console and forwarded the correct ports in your router, you can test your network connection. To test the connection from the Xbox One Dashboard:

xbox one network settings open nat with arrow

Your network connection should now have an Open NAT Type. If your network status is set to NAT Type: Open, congratulations to you! This a common networking problem that can be quite difficult to solve. Good job making it through the guide and optimizing your network. Now you should be able to enter into more matches and chat with all of your gaming buddies. Now, go enjoy your game!

If you are not able to get an Open NAT Type, check to see that you have entered in the correct information. Double check the data that you entered for the IP address and MAC address.

If you are still having difficulty getting an Open NAT Type check to see that your network is set up properly. You may have more than one router on your network. To determine if there is more than one router on your network you can run our free Router Detector software. It is important to only have one router on your network otherwise it is difficult to configure your network without running into problems.

Set up a Static IP address in your Xbox One Console

If you have a router that does not allow you to manually assign internal IP addresses, follow these instructions to set up a static IP address in your Xbox One console:

Find Your Current Xbox IP Address

Find out what IP address, subnet mask, gateway, and DNS settings your Xbox One console is currently using. To find this info:

xbox one network advanced settings

xbox one settings network advanced settings ip settings

Login to Your Router

Next, login to your router (through your computer) and note the DHCP range your router uses. The DHCP range is the group of numbers that your router uses to assign internal IP addresses to devices on your network. For help logging in to your router visit our router guides and/or our guides on finding your router's IP address .

Here is a screenshot of a Linksys router. The DHCP range is circled in red.

linksys dhcp range with circle

Choose an IP Address for your Xbox

You will need to pick a number between 2 and 254 that is outside of your router's DHCP range to assign to your Xbox One.

In the example above, this Linksys router uses the range 100-149 to assign IP addresses to devices on the internal network. I chose to assign my Xbox to 201 . The IP address that I am going to assign to my Xbox is 192.168.1.201 . (Be sure to use the first three numbers that are in your router's IP address, also known as gateway.) Here are a few more examples for you:

Use Ping to Find to Find an Available IP Address

To find out if this number is available ping the address using the Windows Command Prompt.

To open the Command Prompt:

start menu dialog box with circle

start menu cmd.exe with circle

To check whether or not the IP address is available for you to assign:

cmd ping ip with circle

If you ping an address and do not receive a reply, then the IP address is available for you to assign. (See example above.) If you do receive a reply then that IP address is in use and you will have to try a different one. Below is an example showing an address that is already in use.

cmd ip ping busy with circle

Enter Static IP Address in Xbox

Next, go to your Xbox One console to set the internal IP address to the number you have chosen.

xbox one advanced settings ip settings

xbox one ip setting manual ip

xbox one ip settings manual ip address keyboard

xbox one advanced settings dns settings

xbox one change settings primary dns

xbox one advanced settings save

Test Xbox Network Connection

Test your network connection. In the Xbox One Dashboard:

Forward Ports in Your Router for Your Xbox

Forwarding ports, or opening ports, in your router points all traffic coming in on certain ports to a specific internal IP address. To get an Open NAT Type, you will want to forward the following ports (in your router) to the IP address of your Xbox One:

For help with port forwarding you can visit our port forwarding guides .

Test Xbox Network Settings

Your network status should now be set to NAT Type: Open. If you have an Open NAT Type, congratulations to you! This a common networking problem that can be quite difficult to solve. Good job making it through the guide and optimizing your network. Now you should be able to enter into more matches and chat with all of your gaming buddies. Now, go enjoy your game!

If you are not able to get an Open NAT Type, check to see that you have entered in the correct information. Double check the data that you entered for the IP address, subnet mask, gateway, and DNS addresses.

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Static IP Address for Xbox One

Jamil Aziz

Table of Contents

How to Set a Static IP Address on Your Xbox One

If you are gaming using Xbox One, you have probably experienced difficulties joining multiplayer matches, chatting, and holding video calls using the Moderate or Strict NAT Type. The good news is that you can improve your gaming experience by configuring your network to get the Open NAT Type. The Open NAT Type will significantly enhance your gaming experience by improving your connection, reducing lags, and allowing you to chat or video call with other online gamers. To activate an Open NAT Type, you need an Xbox One static IP address .

A static Xbox IP address is vital since, without one, you will get a different internal IP address every time you reboot your device. To avoid this, you need to assign an IP address in your router or set up a static IP address within your Xbox One. After permanently assigning the IP address, you can forward ports to your router for a fantastic gaming experience. Some routers will allow you to assign an IP address manually while others do not. If yours does, you can set up a static IP address on your console. To learn how to set up and assign an IP address, read through the following sections.

Why Do I Need To Assign a Static IP?

Assigning a static IP allows you to have a permanent IP address every time you boot your device. For instance, you will access your router’s advanced settings with an IP address and change the NAT Type , fixing the Xbox One connection issues. With a static IP address, you can also port forward and allow incoming connections into your home network for a fantastic gaming experience.

How Do You Manually Assign an IP Address on Your Router?

The process of assigning an IP address on your router will differ depending on your router model. If your router has this feature, assign a permanent IP (Public) address on your router, and your console will pick it up. You will not need to make changes to your Xbox One when doing this. Also, your router will, from this point onwards, take care of assigning your Xbox One the same IP address. This IP address will function as a static IP.

On the other hand, if your router lacks the assigned IP address feature, you will need to set up a static IP address within your console. To do this, you can opt to assign the current IP to your Xbox One. You can find this number in your console dashboard menu under the Advanced Settings. 

How Do You Set up a Static IP on the Xbox One?

The Xbox One IP address can be dynamic or static. Unlike a static IP address, a dynamic IP address is subject to change, such as when you restart your router or console. These addresses are unsuitable, as they will affect settings such as port forwarding, which rely on a constant IP address. This makes the static IP a top recommendation. If your router does not allow you to assign an internal IP address manually, you will need to follow these steps to set up a static IP address in your Xbox One.

Once you pick a number, you should check whether it is available for use. To do this, ping the address with the Windows Prompt Command as follows:

To check the availability of the IP address, type ping and hit the spacebar. After that, type the IP address you want to check and press Enter. If you ping your address and there is still no response, it likely means that it is available. On the other hand, if you receive a reply, the IP address is unavailable, and you need to try a different one.

If your address is available, go to your Xbox One and set an internal IP address to the number you selected above. To do this, select Settings on the home menu. Next, select Network , Advanced Settings , IP settings , then Manual . Input the IP address you have selected and press Enter. You can also type the subnet mask you noted earlier and your router’s internal IP, then press Enter. From this point, head back to the Advanced Settings screen and select DNS settings. From the list you made in the first step above, enter the Primary DNS and press Enter. Also, type the Secondary DNS, press Enter, then save the changes on the Advanced Settings screen.

Once you finish the above setup, you can test your connection. To do this, go to the Network Settings screen and select Test network connection . The test will run to check your network status, and when finished, it will pop an” it’s all good” message.

After confirming your connection status, you will need to get the Open NAT Type for a fantastic gaming experience. This is possible through port forwarding some ports in your router to your Xbox One IP address. Port forwarding points incoming traffic to a specific internal IP. For your Xbox One, you will need to port forward TCP ports 53, 80, and 3074 and UDP Ports 53, 88, 500, 3074, 3544, and 4500 .

Finally, after assigning a permanent IP address to your Xbox One and forwarding the correct ports in your router, you can test your network connection from your console dashboard. To do this, select Settings , then Network , and choose Test network connection . This action will run the tests, and, after it finishes, it will tell you if your NAT Type is Strict, Moderate, or Open.

How Do You Access Your Router Settings for Static IP Address Set Up?

Accessing your router settings seems an easy task, yet many gamers have a challenge. This is because each router is different, so there’s no specific way to access these settings. Your ISP may give you a router, or you may need to buy your own. Either way, you can access these settings by first finding the IP address and then the settings.

The IP address is a series of numbers with dots in between. The last digit on the IP address will vary depending on the router. To find this address, you can check your router for this information. Every router has a sticker on it with some information from the manufacturer. By looking at the IP address printed on the back, you will know your router’s IP address. If using a Mac, click the Apple icon for the system preferences and open the Network settings. From this point, click Advanced , then the TCP/IP tab and your IP address will be displayed. If you are using a PC, select the Wi-Fi icon on the lower left of your home screen. Click Properties and find the IPv4 address.

With your IP address, you can access your system settings. To do this, go to your chosen browser and enter the IP address. By signing in with your credentials, you should access the port forwarding and other advanced router settings.

What is the Preferred NAT Type for Xbox One?

The three NAT Types for Xbox One are Open, Moderate, and Strict. While all these NAT Types are functional, online gamers have different preferences, hence the essence of port forwarding. Generally, the Open NAT Type is the end goal for an Xbox One user. This is because it allows them to chat and play games with anyone irrespective of their NAT Type. On the other hand, the Moderate NAT Type allows players to play with most but not everyone online, while strict only allows you to communicate with players having the Open NAT only.

Finally, while having a static IP address for Xbox One is vital for a fun gaming experience, you cannot underestimate the need for a router that matches your needs. This way, you can navigate the settings with ease and perform mandatory functions such as port forwarding, depending on your NAT Type. However, if you are still uncertain about the above settings, you can contact support for assistance and take your gaming to the next level.

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How to get Open NAT on Xbox One using DMZ

If you're struggling to find a fix, this may solve your Xbox One NAT issues.

Xbox One S

Open Network Address Translation (NAT) is the key to success in Xbox One networking, determining your ability to connect with other players and shaping your overall Xbox Live experience. However, when troubles arise, knowing where to look can quickly alleviate router issues.

Related: Everything you should know about Xbox One networking

See Xbox One X at Amazon (opens in new tab)

Why you need Open NAT on Xbox One

When connected to Xbox Live and playing online games, you may have seen terms thrown indicating the leniency of NAT types. This somewhat represents your compatibility with other players, with stricter NAT types often experiencing issues with multiplayer connectivity. A good way of showing how NAT influences connectivity is through a handy grid courtesy of Xbox Support (opens in new tab) . This shows compatibility between NAT types and why aiming for Open NAT makes for the best overall experience.

On a surface level, users with Open NAT will usually see the best experience on Xbox Live. While getting your NAT open is ultimately the end goal for the best connectivity, this has proven to be difficult for many users.

We recommend Universal Plug and Play (UPnP) or port forwarding to improve NAT, especially before considering a demilitarized zone (DMZ). However, if both methods fail to solve your issues, continue reading.

How to get Open NAT on Xbox One by enabling UPnP — and why you should

Understanding the DMZ

Ports are digital channels for your router, used for sorting incoming and outgoing internet traffic. Methods like UPnP or port forwarding ensure required ports are "mapped," which helps improve connectivity. However, if these methods fail to solve issues, the DMZ should be your last resort for troubleshooting.

The DMZ (also known as a perimeter network) can be set up to remove network restrictions on a device, essentially telling your router to send unsolicited traffic to your console. Alleviating these restrictions puts your console in the open, without affecting complete network security. This is fine to use on an Xbox One console due to the restricted nature of the OS, but it should never be attempted with a standard PC.

How to set up the DMZ for Xbox One

With most modern routers, setting up the DMZ is relatively simple. Although steps will vary between router models, we've wrapped up a general guideline of what to expect.

( Note: Do not use a combination of UPnP, port forwarding, or DMZ when configuring your Xbox One's connectivity. Make sure these are all disabled before moving forward. )

Follow these steps to set up DMZ:

You should now have Open NAT on your Xbox One.

If you still experience issues, we recommend consulting our cohesive Xbox One networking guide for more troubleshooting help.

Over to you

Did the above steps solve your Xbox One NAT problems? Be sure to drop into the comments with your experience, or any issues you found along the way.

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Setting up a static IP on your Xbox One®

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“Open Source Software” means any software or software component or technology that is subject to an open source license. Open source licenses are generally licenses that make source code available for free modification and distribution, but can also apply to technology received and distributed solely in object code form. Examples of open source licenses include: (a) GNU's General Public License (GPL) or Lesser/Library GPL (LGPL); (b) the OpenSSL License; (c) the Mozilla Public License; (d) the Berkeley Software Distribution (BSD) License; and (e) the Apache License.

7.   INTELLECTUAL PROPERTY RIGHTS . All title and intellectual property rights (including without limitation all copyrights, patents, trade secret rights and trademark rights) in and to the Software (including but not limited to any content incorporated into the Software), the accompanying printed materials, and any copies of the Software, are owned by Belkin or its suppliers. Therefore, you must treat the Software like any other material protected by laws and treaties relating to international property rights and in accordance with this Agreement.

8.   THIRD PARTY PRODUCTS AND SERVICES . The Software may contain links or other features that make it easier for you to visit or log-in to independent third-party websites (“Linked Sites”). These features are provided solely as a convenience to you. Linked Sites are not under Belkin’s control, and Belkin is not responsible or liable for and does not endorse the content or practices of such Linked Sites, including any information or materials contained on such Linked Sites. You will need to make your own independent judgment regarding your interaction with any Linked Sites. You hereby waive and release any legal claim you might have against Belkin with respect to these sites or third-party products or services, and your use of these sites, third-party products or services. We encourage you to read the terms and conditions and privacy policy of each third party website that you choose to visit.

9.   INDEMNITY . If Belkin is the subject of a claim, becomes involved in a legal proceeding, or suffers any economic loss or damage as a result of your violation of this Agreement, to the extent permitted by law, you will be responsible for compensating Belkin for the full amount of its loss, as well as any reasonable amounts Belkin incurs in lawyers' fees, expenses and court costs, except to the extent that Belkin contributed to the loss or damage.

10.   TERM . This Agreement is effective when you click on the “I Accept” button, or when you in any other way use, copy or install the Software, which will constitute your acceptance of, and agreement to, this Agreement. Once accepted, this Agreement remains in effect until terminated. The limited license in this Agreement will automatically terminate if you fail to comply with any of the terms and conditions in this Agreement. You agree that upon such termination, you will immediately destroy all programs and documentation that relate to the Software, including all copies made or obtained by you, and otherwise cease use of the Software. If the Software has been installed on a personal computer or mobile device, you must uninstall the Software immediately. If the Software is software or firmware embedded in a Product, you must stop using the Product. All provisions of this Agreement except for Section 1 and the limited warranty in Section 12 (the first paragraph) will survive termination.

11.   IMPORTANT NOTICE REGARDING YOUR CONSUMER RIGHTS .

NON-EU RESIDENTS . SOME COUNTRIES, STATES AND/OR PROVINCES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF CERTAIN CONDITIONS, WARRANTIES OR GUARANTEES, AND/OR DO NOT ALLOW PRODUCTS OR SERVICES TO BE SOLD WITH NO WARRANTIES OR GUARANTEES. ACCORDINGLY, IF THESE LAWS APPLY TO YOU, SOME OR ALL OF THE SECTIONS BELOW ENTITLED “LIMITED WARRANTY AND DISCLAIMER” AND “GENERAL EXCLUSIONS AND LIMITATION OF LIABILITY” MAY NOT APPLY TO YOU. ONLY THOSE EXCLUSIONS AND LIMITATIONS THAT ARE LAWFUL IN YOUR JURISDICTION WILL APPLY TO YOU AND, IN SUCH INSTANCES, BELKIN’S LIABILITY WILL BE LIMITED ONLY TO THE MAXIMUM EXTENT PERMITTED BY LAW. THE ENFORCEABILITY OF THESE LIMITED WARRANTIES MAY VARY BASED ON THE LOCAL LAWS APPLICABLE TO YOU, AND YOU MAY HAVE ADDITIONAL RIGHTS DEPENDING ON WHERE YOU LIVE.

If you are located in Australia or New Zealand, the following four paragraphs apply to you:

The benefits we give in this Agreement are additional to any rights and remedies that you may have under the Australian Competition and Consumer Act 2010 or the New Zealand Consumer Guarantees Act 1993 (“CGA”) (as applicable) and other applicable Australia and New Zealand consumer protection laws.

In Australia, our Software and the media on which it is provided, as well as any related services, come with guarantees that cannot be excluded under the Australian Consumer Law. For major failures with the service, you are entitled:

You are also entitled to be compensated for any other reasonably foreseeable loss or damage. If the failure does not amount to a major failure, you are entitled to have problems with the Service rectified in a reasonable time and, if this is not done, to cancel your contract and obtain a refund for the unused portion of the contract.

In New Zealand, our Software and the media on which it is provided come with guarantees that cannot be excluded under the Consumer Guarantees Act 1933 (NZ CGA).

This Agreement is not intended to and does not: (i) change or exclude any statutory consumer rights that cannot be lawfully changed or excluded; or (ii) limit or exclude any right you have against the person who sold the Product to you if that person has breached any sales contract with you. You agree to use the Software in compliance with all applicable laws, including local laws of the country or region in which you live or in which you download or use the Software.

EU RESIDENTS . Nothing in this Agreement is intended to or will have the effect of limiting any of your rights under European Union law and/or the laws of your country of residence, including rights as to the quality and fitness for purpose of the Software and its compliance with the description of it which was made by us prior to you accepting this Agreement.

References in this Agreement to “special, indirect, consequential, punitive or incidental damages” shall mean any losses which (i) were not reasonably foreseeable by both parties; (ii) were known to you but not to us; and/or (iii) were reasonably foreseeable by both parties but could have been prevented by you such as, for example (but without limitation), losses caused by viruses, malware or other malicious programs, or loss of or damage to your data.

You agree to use the Software in compliance with all applicable laws, including local laws of the country or region in which you live or in which you download or use the Software.

12.   LIMITED WARRANTY AND WARRANTY DISCLAIMER . Belkin warrants that any media (such as a CD or USB stick) on which the Software may be provided will be free from defects in materials and workmanship under normal use for 90 days from the date of its original purchase (the “Warranty Period”). If you make an eligible software media claim under this warranty during the Warranty Period (the “Limited Warranty”), Belkin will honor this warranty by replacing the Software media. To make a claim under this Limited Warranty, return the defective media along with the sales receipt directly to Belkin at the address indicated below, or you can contact the Belkin Support Team in your area as indicated below. This Limited Warranty is void if failure of the media has resulted from accident, abuse, or misapplication. Any replacement media will be warranted for the remainder of the original Warranty Period or thirty (30) days, whichever is longer. In relation to consumers who are entitled to the benefit of the CGA, the media on which Software is provided comes with guarantees that cannot be excluded under New Zealand law, and this Limited Warranty is in addition to any statutory rights such consumers may have under New Zealand law. This Limited Warranty does not apply in Australia. Consumers in Australia have statutory rights in relation to the Software and media on which the Software is provided under the Australian Consumer Law.

EXCEPT FOR THIS LIMITED WARRANTY ON MEDIA, SUBJECT TO SECTION 11 AND TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE SOFTWARE AND ANY RELATED PROGRAMS AND DOCUMENTATION IS PROVIDED TO YOU “AS IS,” WITH ALL FAULTS AND WITHOUT WARRANTIES OF ANY KIND. IN THOSE JURISDICTIONS WHERE IT CAN LAWFULLY DO SO, AND TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, BELKIN, ITS RESELLERS AND ITS SUPPLIERS HEREBY DISCLAIM AND EXCLUDE ALL OTHER WARRANTIES, EXPRESS, STATUTORY OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, ACCEPTABLE OR SATISFACTORY QUALITY, NON-INFRINGEMENT, TITLE, FITNESS FOR A PARTICULAR PURPOSE, LOSS OF OR DAMAGE TO DATA, LACK OF VIRUSES OR FREE FROM VIRUS OR MALWARE ATTACK, SECURITY, PERFORMANCE, LACK OF NEGLIGENCE, WORKMANLIKE EFFORT, QUIET ENJOYMENT, THAT THE FUNCTIONS CONTAINED IN THE SOFTWARE WILL MEET YOUR REQUIREMENTS, OR THAT YOUR USE OF OR THE PERFORMANCE OF THE SOFTWARE AND RELATED INFORMATION, PROGRAMS AND DOCUMENTATION WILL BE UNINTERRUPTED OR ERROR-FREE, OR THAT DEFECTS IN THE SOFTWARE WILL BE CORRECTED, OR THAT YOUR USE OF THE SOFTWARE AND RELATED INFORMATION, PROGRAMS AND DOCUMENTATION WILL GENERATE ACCURATE, RELIABLE, TIMELY RESULTS, INFORMATION, MATERIAL OR DATA. NO ORAL OR WRITTEN INFORMATION OR ADVICE GIVEN BY BELKIN OR A DEALER, AGENT OR AFFILIATE SHALL CREATE A WARRANTY. To the extent warranties cannot be disclaimed or excluded, they are limited to the duration of the Warranty Period indicated above.

13.   DISCLAIMERS, GENERAL EXCLUSIONS AND LIMITATION OF LIABILITY :

IN SOME JURISDICTIONS AND CIRCUMSTANCES, IT IS POSSIBLE TO EXCLUDE AND/OR TO LIMIT BELKIN’S LIABILITY TO CONSUMERS. ONLY IN THOSE JURISDICTIONS WHERE IT CAN LAWFULLY DO SO, AND TO THE FULL EXTENT THAT IT IS ALLOWED BY LOCAL CONSUMER LAWS IN YOUR COUNTRY (INCLUDING THE LAWS REFERRED TO IN SECTION 11 ABOVE IF YOU ARE A CUSTOMER IN AUSTRALIA OR NEW ZEALAND), BELKIN:

THIS LIMITATION IS CUMULATIVE AND WILL NOT BE INCREASED BY THE EXISTENCE OF MORE THAN ONE INCIDENT OR CLAIM. NOTHING IN THIS SECTION SHALL LIMIT BELKIN’S LIABILITY IN RELATION TO DEATH OR BODILY INJURIES RESULTING FROM THE NEGLIGENCE OR RECKLESSNESS OF BELKIN AND/OR ITS ASSOCIATED PARTIES.

YOUR USE OF THE SOFTWARE, PRODUCT AND RELATED PROGRAMS AND DOCUMENTATION IS AT YOUR OWN RISK AND DISCRETION. YOU ARE SOLELY RESPONSIBLE FOR (AND BELKIN DISCLAIMS) ANY AND ALL LOSS, LIABILITY, OR DAMAGES, INCLUDING TO YOUR HOME, HVAC SYSTEM, ELECTRICAL SYSTEM, PLUMBING, PRODUCT, OTHER PERIPHERALS CONNECTED TO THE PRODUCT, COMPUTER, MOBILE DEVICE, AND ALL OTHER ITEMS AND PETS IN YOUR HOME, RESULTING FROM YOUR MISUSE OF THE SOFTWARE, PRODUCT AND RELATED PROGRAMS AND DOCUMENTATION. YOU ARE RESPONSIBLE FOR COMPLYING WITH ANY SAFETY WARNINGS AND PRECAUTIONS THAT ACCOMPANY THE PRODUCT. IF YOU ARE NOT COMFORTABLE WITH USING THE PRODUCT AFTER READING THE SAFETY WARNINGS, YOU MUST RETURN THE PRODUCT TO YOUR PLACE OF PURCHASE AND STOP USING THE SOFTWARE. BELKIN IS NOT RESPONSIBLE FOR (I) YOUR FAILURE TO FOLLOW SAFETY WARNINGS, PRECAUTIONS OR ANY OTHER INSTRUCTIONS PROVIDED WITH THE PRODUCT AND/OR SOFTWARE, (II) YOUR NEGLIGENCE IN USE OF THE PRODUCT AND/OR SOFTWARE, OR (III) YOUR INTENTIONAL MISUSE OF THE PRODUCT OR SOFTWARE.

YOU FURTHER ACKNOWLEDGE THAT THE SOFTWARE AND ANY RELATED PROGRAMS AND DOCUMENTATION ARE NOT CERTIFIED FOR EMERGENCY RESPONSE OR INTENDED OR SUITABLE FOR USE IN SITUATIONS OR ENVIRONMENTS WHERE FAILURE, DELAY OR ERRORS OR INACCURACIES IN THE DATA OR INFORMATION PROVIDED BY THE SOFTWARE COULD LEAD TO DEATH, PERSONAL INJURY OR SEVERE PHYSICAL OR ENVIRONMENTAL DAMAGE, INCLUDING WITHOUT LIMITATION IN CONNECTION WITH THE OPERATION OF NUCLEAR FACILITIES, AIRCRAFT NAVIGATION OR COMMUNICATION SYSTEMS, AIR TRAFFIC CONTROL, LIFE SUPPORT OR WEAPONS SYSTEMS. YOU UNDERSTAND THAT THE PRODUCT AND SOFTWARE ARE NOT PART OF AND DO NOT CONTAIN A THIRD-PARTY MONITORED EMERGENCY NOTIFICATION SYSTEM. BELKIN DOES NOT MONITOR EMERGENCY NOTIFICATIONS AND WILL NOT DISPATCH EMERGENCY AUTHORITIES TO YOUR HOME IN THE EVENT OF AN EMERGENCY. BELKIN CUSTOMER SUPPORT CONTACTS CANNOT BE CONSIDERED A LIFESAVING SOLUTION AND THEY ARE NOT A SUBSTITUTE FOR EMERGENCY SERVICES. ALL LIFE THREATENING AND EMERGENCY SITUATIONS SHOULD BE DIRECTED TO THE APPROPRIATE EMERGENCY RESPONSE SERVICES IN YOUR AREA.

It is your responsibility to back up your system, including without limitation, any material, information or data that you may use or possess in connection with the Product or Software, and Belkin shall have no liability for your failure to back up your system or any material, information or data.

Some Belkin Products and Software may monitor energy consumption in the home. Belkin does not guarantee or promise any specific level of energy savings or other monetary benefit from the use of the Products or Software or any other feature. Actual energy savings and any associated monetary benefits vary based on factors beyond Belkin’s control or knowledge. From time to time, Belkin may use the Software to provide you with information that is unique to you and your energy usage and suggests an opportunity to save money on energy bills if you adopt suggestions or features of the Product or Software. You acknowledge that this information is not a guarantee of actual savings, and you agree not to seek monetary or other remedies from Belkin if your savings differs. All information provided to you by Belkin is provided “as is” and “as available”. We cannot guarantee that it is correct or up to date. In cases where it is critical, accessing information through the Software is not a substitute for direct access of the information in the home.

The warranties and remedies set out in this Agreement are exclusive, and, to the extent permitted by law, in lieu of all others oral or written, express or implied.

14.   EXPORT CONTROL LAWS : You agree that the use of the Software is subject to U.S. and local export control laws and regulations. You represent and warrant that you are not located in or a citizen of an embargoed or “terrorist supporting” country or a prohibited or restricted end user under applicable U.S. or local export and anti-terrorism laws, regulations and lists. You agree to strictly comply with all export control laws and regulations and agree not to export, re-export, divert, transfer or disclose any portion of the Software or any related technical information or materials, directly or indirectly, in violation of any applicable export law or regulation.

15.   U.S. GOVERNMENT USERS : The Software and user documentation qualify as “commercial items” as defined at 48 C.F.R. 2.101 and 48 C.F.R. 12.212. All U.S. Government users acquire the Software and user documentation with only those rights herein that apply to non-governmental customers. Use of either the Software or user documentation or both constitutes agreement by the U.S. Government that the Software and user documentation are “commercial computer software” and “commercial computer software documentation,” and constitutes acceptance of the rights and restrictions herein.

16.   GENERAL TERMS . If any portion of this Agreement or any of its terms is found to be void or unenforceable by law in a particular jurisdiction, such portion or terms shall be interpreted and enforced to the maximum extent allowed in such jurisdiction, and the remaining provisions or any part thereof will remain in full force and effect. This Agreement constitutes the entire agreement between Belkin and you with respect to the Software and your use thereof and supersedes any conflicting or additional terms contained in any purchase order or elsewhere. No provision of this Agreement may be waived, modified or superseded except by a written instrument signed and accepted by Belkin and you. However, the Belkin Privacy Policy referenced herein is subject to change in the manner described in that document. Belkin may provide translations of this Agreement as a convenience to users. However, in the event of a conflict or inconsistency between the English and any non-English versions, the English version of this Agreement shall govern, to the extent not prohibited by local law in your jurisdiction. Any suppliers of Belkin shall be direct and intended third-party beneficiaries of this Agreement, including without limitation with respect to the disclaimers of warranties and limitations on liability set forth herein. Other than as set forth in the preceding sentence, a person or entity who is not a party to this Agreement shall not have any right to enforce any term of this Agreement. No failure or delay in exercising any right or remedy shall operate as a waiver of any such (or any other) right or remedy. The language of this Agreement shall not be construed strictly for or against either party, regardless of who drafted such language or was principally responsible for drafting it. The rights and obligations under this Agreement are not assignable by you, and any attempted assignment shall be void and without effect. This Agreement shall bind and inure to the benefit of the parties and their successors and permitted assigns. In the event of any legal proceeding between the parties arising out of or related to this Agreement, the prevailing party shall be entitled to recover, in addition to any other relief awarded or granted, its costs and expenses (including reasonable attorneys’ and expert witness’ fees) incurred in any such proceeding.

If you are located in the United States, Section 17 applies to you:

17.   ARBITRATION, WAIVER OF CLASSWIDE ARBITRATION, GOVERNING LAW & VENUE.

MANDATORY ARBITRATION . You have the right to opt-out of this mandatory arbitration provision. If you opt-out, you will retain your right to file a lawsuit. To opt-out, you must follow the directions set forth below under the heading “How to Opt Out of Mandatory Arbitration”. If you do not opt-out, you will have agreed to the mandatory arbitration set forth below.

PLEASE READ CAREFULLY. THE FOLLOWING PROVISIONS AFFECT YOUR RIGHTS.

YOU AND BELKIN EACH ACKNOWLEDGE AND AGREE THAT ANY CLAIM, DISPUTE OR CONTROVERSY BETWEEN YOU AND BELKIN ARISING OUT OF OR RELATING TO (1) THIS AGREEMENT, INCLUDING THE VALIDITY OF THIS SECTION, AND (2) YOUR USE OF SOFTWARE AND/OR PRODUCT(S) UNDER THIS AGREEMENT (COLLECTIVELY, THE “DISPUTE”) SHALL BE RESOLVED EXCLUSIVELY AND FINALLY BY BINDING ARBITRATION ADMINISTERED BY A MUTUALLY AGREEABLE NATIONALLY RECOGNIZED ARBITRATION AUTHORITY PURSUANT TO ITS CODE OF PROCEDURES THEN IN EFFECT FOR CONSUMER-RELATED DISPUTES. YOU UNDERSTAND THAT WITHOUT THIS PROVISION YOU WOULD HAVE HAD A RIGHT TO LITIGATE A DISPUTE THROUGH A COURT BEFORE A JURY OR JUDGE, AND THAT YOU HAVE EXPRESSLY AND KNOWINGLY WAIVED THOSE RIGHTS AND AGREE INSTEAD TO RESOLVE ANY DISPUTES THROUGH BINDING ARBITRATION IN ACCORDANCE WITH THE PROVISIONS OF THIS SECTION.

ARBITRATION PROCEDURES AND FEES . THE ARBITRATION SHALL OCCUR BEFORE A SINGLE ARBITRATOR, WHO MUST BE A RETIRED JUDGE OR JUSTICE, IN ONE OF SIX REGIONAL VENUES CONSISTENT WITH THE VENUE PROVISION BELOW. WHETHER OR NOT YOU PREVAIL IN THE DISPUTE SO LONG AS YOUR CLAIM IS NOT FOUND TO BE FRIVOLOUS BY THE ARBITRATOR AS MEASURED BY RULE 11(b) OF THE FEDERAL RULES OF CIVIL PROCEDURE, YOU SHALL BE ENTITLED TO BE REIMBURSED FOR YOUR COSTS OF ARBITRATION, WITHIN THE SOLE DISCRETION OF THE ARBITRATOR. IF THE ARBITRATION AWARD IS EQUAL TO OR GREATER THAN THE AMOUNT YOU DEMANDED IN YOUR ARBITRATION CLAIM, BELKIN WILL PAY FOR YOUR REASONABLE AND ACTUAL ATTORNEYS’ FEES YOU HAVE INCURRED TO ARBITRATE THE DISPUTE, PLUS A MINIMUM RECOVERY OF $2,500. ANY DECISION OR AWARD BY THE ARBITRATOR RENDERED IN AN ARBITRATION PROCEEDING SHALL BE FINAL AND BINDING ON EACH PARTY, AND MAY BE ENTERED AS A JUDGMENT IN ANY COURT OF COMPETENT JURISDICTION. IF EITHER PARTY BRINGS A DISPUTE IN A COURT OR OTHER NON-ARBITRATION FORUM, THE ARBITRATOR OR JUDGE MAY AWARD THE OTHER PARTY ITS REASONABLE COSTS AND EXPENSES (INCLUDING BUT NOT LIMITED TO ATTORNEYS’ FEES) INCURRED IN ENFORCING COMPLIANCE WITH THIS BINDING ARBITRATION PROVISION, INCLUDING STAYING OR DISMISSING SUCH DISPUTE.

WAIVER OF CLASSWIDE CLAIMS; SMALL CLAIMS COURT . NEITHER YOU NOR BELKIN SHALL BE ENTITLED TO JOIN OR CONSOLIDATE CLAIMS IN ARBITRATION BY OR AGAINST OTHER CONSUMERS OR ARBITRATE ANY CLAIMS AS A REPRESENTATIVE OR MEMBER OF A CLASS OR IN A PRIVATE ATTORNEY GENERAL CAPACITY. YOU UNDERSTAND THAT WITHOUT THIS PROVISION YOU MAY HAVE HAD A RIGHT TO ARBITRATE A DISPUTE ON A CLASSWIDE OR REPRESENTATIVE BASIS, AND THAT YOU HAVE EXPRESSLY AND KNOWINGLY WAIVED THOSE RIGHTS AND AGREE INSTEAD TO ARBITRATE ONLY YOUR OWN DISPUTE(S) IN ACCORDANCE WITH THE PROVISIONS OF THIS SECTION.

NOTWITHSTANDING THE ABOVE AGREEMENT TO ARBITRATE DISPUTES, YOU AND BELKIN EACH ACKNOWLEDGE AND AGREE THAT EITHER PARTY MAY, AS AN ALTERNATIVE TO ARBITRATION, BRING AN INDIVIDUAL ACTION IN SMALL CLAIMS COURT TO RESOLVE A DISPUTE, SO LONG AS SUCH SMALL CLAIMS COURT DOES NOT PROVIDE FOR OR ALLOW FOR JOINDER OR CONSOLIDATION OF CLAIMS.

GOVERNING LAW . THIS AGREEMENT IS TO BE CONSTRUED IN ACCORDANCE WITH AND GOVERNED BY THE INTERNAL LAWS OF THE STATE OF CALIFORNIA WITHOUT GIVING EFFECT TO ANY CHOICE OF LAW RULE THAT WOULD CAUSE THE APPLICATION OF THE LAWS OF ANY JURISDICTION (OTHER THAN THE INTERNAL LAWS OF THE STATE OF CALIFORNIA) TO THE RIGHTS AND DUTIES OF THE PARTIES. HOWEVER, WITH RESPECT TO SOFTWARE PROVIDED, IF YOU ARE A CONSUMER AND YOU LIVE IN A COUNTRY WHERE BELKIN MARKETS OR PROMOTES THE SOFTWARE, LOCAL LAW MAY REQUIRE THAT CERTAIN CONSUMER PROTECTION LAWS OF YOUR COUNTRY OF RESIDENCE APPLY TO SOME SECTIONS OF THIS AGREEMENT. EACH OF THE UNITED NATIONS CONVENTION ON CONTRACTS FOR THE INTERNATIONAL SALE OF GOODS AND THE UNITED NATIONS CONVENTION ON THE LIMITATION PERIOD IN THE INTERNATIONAL SALE OF GOODS IS HEREBY EXPRESSLY EXCLUDED AND WILL NOT APPLY TO THIS AGREEMENT.

VENUE . EXCEPT FOR INDIVIDUAL SMALL CLAIMS ACTIONS WHICH CAN BE BROUGHT IN ANY SMALL CLAIMS COURT WHERE JURISDICTION AND VENUE ARE PROPER, ANY ARBITRATION, LEGAL SUIT, ACTION OR PROCEEDING ARISING OUT OF OR RELATING TO THIS AGREEMENT OR ANY DISPUTE SHALL BE COMMENCED IN (1) NEW YORK, NEW YORK, (2) ATLANTA, GEORGIA, (3) CHICAGO, ILLINOIS, (4) DALLAS, TEXAS, (5) SEATTLE, WASHINGTON, OR (6) LOS ANGELES, CALIFORNIA, AND YOU AND BELKIN EACH IRREVOCABLY SUBMITS TO THE EXCLUSIVE JURISDICTION AND VENUE FOR ANY SUCH PROCEEDING. HOWEVER, FOR A DISPUTE OF $2,500 OR LESS, YOU MAY CHOOSE WHETHER THE ARBITRATION IN ANY OF THE SIX REGIONAL VENUES PROCEEDS IN PERSON, BY TELEPHONE, OR BASED ONLY ON SUBMISSIONS.

HOW TO OPT OUT OF MANDATORY ARBITRATION . Notwithstanding the foregoing, you or Belkin may file a lawsuit in court rather than resolving the Dispute by arbitration if (a) the Dispute qualifies for small claims court (there are monetary limitations for small claims court), or (b) you opt out of these arbitration procedures within 30 days from the date that you accept this Agreement (the “Opt-Out Deadline”). In order to opt out of mandatory arbitration, you must (i) mail written notification to Belkin International, Inc., 12045 E. Waterfront Drive, Playa Vista, California, 90094, Attn: Chief Legal Officer, or (ii) email written notification to [email protected] . In either case, such written notification must include your name, address, and a clear statement that you do not wish to resolve disputes with Belkin through arbitration. Any opt-out request received after the Opt-Out Deadline will not be valid and you must pursue your Dispute in arbitration or, if the dispute qualifies, in small claims court.

If you are located outside of the United States, or if Section 17 does not apply to you or is otherwise unenforceable as adjudicated by a court of competent jurisdiction, then Section 18 applies to you:

18.  GOVERNING LAW.

NON-EU RESIDENTS . The courts in some countries or jurisdictions will not apply California law to some types of disputes. If you are resident in one of those countries or jurisdictions, then where California law is excluded from applying, your country’s laws will apply to such disputes which are related to this Agreement. In all other circumstances, this Agreement will be governed by California law, without reference to its or any other jurisdiction’s conflict of laws principles. The courts in some countries or jurisdictions will not allow for dispute resolution by arbitration or waiver of classwide claims by you. If you are a resident of one of those countries or jurisdictions, any action arising out of or relating to this Agreement may be brought exclusively in the appropriate state or federal court in Los Angeles, California, and Belkin and you irrevocably consent to the jurisdiction of such courts and venue in Los Angeles, California. However, if you are a consumer and you live in a country where Belkin markets or distributes the Software, local law may require that certain consumer protection laws of your country of residence apply to some sections of this Agreement. In addition, Belkin may seek injunctive relief in any court having jurisdiction to protect its intellectual property rights. Each of the United Nations Convention on Contracts for the International Sale of Goods and the United Nations Convention on the Limitation Period in the International Sale of Goods is hereby expressly excluded and will not apply to this Agreement.

EU RESIDENTS . If you are a natural person who resides in a country in the European Union, the laws of the member state in which you are a resident shall apply to this Agreement and any disputes potentially arising in connection thereto. The courts of the member state in which you reside shall have non-exclusive jurisdiction over any such dispute. Residents of countries in the European Union may also bring any such dispute before a local consumer dispute resolution body, if any such body is constituted under the laws of the country in which you reside. Otherwise if you are located in Europe and are not a natural person, the laws of the United Kingdom shall apply to all matters arising from or relating to this Agreement (without reference to its choice of law provisions) and all disputes related thereto are dealt exclusively by the competent courts of the United Kingdom.

APPLE RIDER (REQUIRED FOR APP SOFTWARE ON APPLE’S APP STORE ONLY)

Acknowledgement . Both Belkin and you acknowledge that (i) this Agreement is concluded between Belkin and you only, and not with Apple, Inc. (“Apple”); (ii) as between Belkin and Apple, Belkin, not Apple, is solely responsible for the licensed application (“App”) and the content thereof. This Agreement does not provide for usage rules for the App that conflicts with the App Store Terms of Service as of the date you entered into this Agreement, and you acknowledge that you have had the opportunity to review the App Store Terms of Service.

Scope of License : The license granted to you for the App is limited to a non-transferable license to use the App on any Apple-branded products that you own or control and as permitted by the Usage Rules set forth in the App Store Terms of Service, except that such App may be accessed, acquired and used by other accounts associated with you via family sharing or volume purchasing.

Maintenance and Support . Belkin is solely responsible for providing any maintenance and support services with respect to the App as required under applicable law. Both Belkin and you acknowledge that Apple has no obligation whatsoever to furnish any maintenance and support services with respect to the App.

Warranty : Belkin is solely responsible for the warranty in this Agreement, whether express or implied by law, to the extent not effectively disclaimed. In the event of any failure of the App to conform to any applicable warranty, you may notify Apple, and Apple will refund the purchase price for the App to you. To the maximum extent permitted by applicable law, Apple will have no other warranty obligation whatsoever with respect to the App, and any other claims, losses, liabilities, damages, costs or expenses attributable to any failure to conform to any warranty will be Belkin’s sole responsibility.

Product Claims . Belkin and you acknowledge that Belkin, and not Apple, is responsible for addressing any claims relating to the App and your possession and/or use of the App, including but not limited to: (i) product liability claims; (ii) any claim that the App fails to conform to any applicable legal or regulatory requirement; and (iii) claims arising under consumer protection or similar legislation. This Agreement does not limit Belkin’s liability beyond what is permitted by applicable law.

Intellectual Property Rights . Belkin and you acknowledge that in the event of any third party claim that the App or your possession and use of the App infringes that third party’s intellectual property rights, Belkin and not Apple will be solely responsible for the investigation, defense, settlement and discharge of any such intellectual property infringement claim.

Third Party Terms of Agreement . You must comply with any applicable third-party terms of agreement when using the App, such as your wireless data service agreement.

Third Party Beneficiary . Belkin and you acknowledge and agree that Apple and its subsidiaries are third party beneficiaries of this Agreement and that, upon your acceptance of the terms and conditions of this Agreement, Apple will have the right (and will be deemed to have accepted the right) to enforce this Agreement against you as a third party beneficiary.

********************************

Belkin International, Inc. 12045 East Waterfront Drive Playa Vista, California 90094

If you have a question about your Product or Software or experience a problem with it, please go to the following websites for information on how to contact Belkin in your area:

Belkin, Linksys, Wemo and many product names and logos are trademarks of the Belkin group of companies. Third-party trademarks mentioned are the property of their respective owners.

© 2019 Belkin International, Inc. and/or its affiliates. All rights reserved.

Dated June 2019

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manually assign an ip address to your xbox one

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How do I assign Static IP Address to a device? (XBox One)

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manually assign an ip address to your xbox one

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manually assign an ip address to your xbox one

Introducing PureSquare – for security beyond VPNs

Port Forwarding For Xbox One Gamers

Rejoice your gaming experience with port forwarding Xbox one.

How to Port Forward Xbox One?

If you want to maximize your Xbox Live experience, you’ll need to forward ports. It’s suggested that you forward specific ports recommended by Microsoft.

These steps will guide you through the process of configuring port forwarding , though exact steps may vary between router models and manufacturers.

step by step guide to find xbox one IP address

Once the test NAT type is complete, you should have Open NAT on your Xbox One. Enjoy online gaming now!

Xbox Network’s List of Ports

Why do you need port forwarding.

Port forwarding is needed when a device that’s connected on the internet is requiring to establish a connection with a device that’s unavailable due to certain firewalls or a NAT router. If a device is requesting a connection with another device that’s not a part of the connection, the router needs to know what to do how to entertain that particular request.

Essentially, the device will reject the request. However, if port forwarding is configured, the device will know who to send it to. Simply put, you need port forwarding if you want to communicate with devices on other networks.

Port forwarding has the ability to send data through a firewall which is why it’s preferred for gaming. Primarily, port forwarding is used for the following reasons:

Xbox one UPnP settings

If you want to enable UPnP on your router, the setup process is simple. Steps will vary between router models, though we’ve provided a general guideline of what to expect.

Just follow these steps:

Once the test NAT type is complete, you should have Open NAT configured on your Xbox One. Enjoy online gaming now! Here is more on UPnP

Quickly & Safely Open Ports Behind CGNAT

Opening a port behind CGNAT shouldn’t be complicated. With the Port Forwarding add-on, it’s as simple as 1, 2, and 3!

Using VPN to Open Xbox LIVE Ports

Some ports are unavailable in multiple regions due to various reasons which is why you need a VPN service to gain instant access to these ports. A VPN will bypass regional limitations and open Xbox Live ports so that you can rejoice in an online gaming experience like never before. Play on Xbox with your friends using PureVPN and enjoy uninterrupted gaming experience.

Learn more about gaming vpn .

Benefits of using PureVPN Port Forwarding

Here are some other benefits of using the PureVPN’s Port Forwarding Add-on:

Frequently Asked Questions

What are the benefits of port forwarding xbox one.

Port Forwarding Xbox One can help eliminate lag and improve online performance by giving your Xbox One priority access to your network bandwidth. Additionally, it can increase the security of your network by restricting access to your Xbox One.

Do I need Port Forwarding Xbox One for online gaming?

It’s not necessary, but Port Forwarding Xbox One can greatly improve your online gaming experience by reducing lag and slow performance.

Can Port Forwarding Xbox One cause any problems?

Port Forwarding Xbox One can potentially cause security issues if not set up properly, as it opens up specific ports on your network to incoming traffic. However, following the steps in this guide should ensure that your Port Forwarding Xbox One is set up correctly and securely.

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manually assign an ip address to your xbox one

Change TCP/IP settings

TCP/IP defines how your PC communicates with other PCs.

To make it easier to manage TCP/IP settings, we recommend using automated Dynamic Host Configuration Protocol (DHCP). DHCP automatically assigns Internet Protocol (IP) addresses to the computers on your network if your network supports it. If you use DHCP, then you don't have to change your TCP/IP settings if you move your PC to another location, and DHCP doesn't require you to manually configure TCP/IP settings, such as Domain Name System (DNS) and Windows Internet Name Service (WINS).

To enable DHCP or change other TCP/IP settings

Select  Start , then type settings . Select  Settings  >  Network & internet .

Do one of the following:

For a Wi-Fi network, select  Wi-Fi  >  Manage known networks . Choose the network for which you want to change the settings.

For an Ethernet network, select  Ethernet , then select the Ethernet network you’re connected to.

Next to  IP assignment , select  Edit .

Under  Edit network IP settings or Edit IP settings , select  Automatic (DHCP)  or  Manual .

To specify IPv4 settings manually

Under  Edit network IP settings or Edit IP settings , choose  Manual , then turn on  IPv4 .

To specify an IP address, in the  IP address, Subnet mask , and  Gateway  boxes, type the IP address settings.

To specify a DNS server address, in the  Preferred DNS  and  Alternate DNS  boxes, type the addresses of the primary and secondary DNS servers.

To specify if you want to use an encrypted (DNS over HTTPS) or unencrypted connection to the DNS server or servers you specify, for DNS over HTTPS , choose the setting you want:

Off : All DNS queries will be sent to the DNS server unencrypted in plaintext over HTTP.

On (automatic template) : DNS queries will be encrypted and sent to the DNS server over HTTPS. DNS queries will use the default settings for the automatic template or try to discover them automatically.

On (manual template) : DNS queries will be encrypted and sent to the DNS server over HTTPS. They’ll use the settings you enter in the DNS over HTTPS template box.

If you use DNS over HTTPS (automatic or manual template), turn Fallback to plaintext on or off:

When it’s turned on, a DNS query will be sent unencrypted if it can’t be sent over HTTPS.

When it’s turned off, a DNS query won’t be sent if it can’t be sent over HTTPS.

To specify IPv6 settings manually

Under  Edit network IP settings or Edit IP settings , choose  Manual , then turn on  IPv6 .

To specify an IP address, in the  IP address , Subnet prefix length , and  Gateway  boxes, type the IP address settings.

When you select  Automatic (DHCP) , the IP address settings and DNS server address setting are set automatically by your router or other access point (recommended).

When you select  Manual , you can manually set your IP address settings and DNS server address.

When you’re done, select  Save .

Note:  To install IPv4, run Command Prompt as an administrator, type netsh interface ipv4 install , and then press Enter .

Select Start   , then select Settings   > Network & Internet   .

For a Wi-Fi network, select Wi-Fi   > Manage known networks . Choose the network you want to change the settings for, then select Properties.

For an Ethernet network, select Ethernet , then select the Ethernet network you’re connected to.

Under IP assignment , select Edit .

Under Edit IP settings , select Automatic (DHCP) or Manual .

Under Edit IP settings , choose Manual , then turn on IPv4 .

To specify an IP address, in the IP address, Subnet prefix length , and Gateway boxes, type the IP address settings.

To specify a DNS server address, in the Preferred DNS and Alternate DNS boxes, type the addresses of the primary and secondary DNS servers.

Under Edit IP settings , choose Manual , then turn on IPv6 .

When you select Automatic (DHCP) , the IP address settings and DNS server address setting are set automatically by your router or other access point (recommended).

When you select Manual , you can manually set your IP address settings and DNS server address.

When you’re done, select Save .

In Windows 8.1, select the Start button, start typing View network connections , and then select View network connections in the list.

In Windows 7, open Network Connections by selecting the Start button, and then selecting Control Panel . In the search box, type adapter , and then, under Network and Sharing Center , select View network connections .

Right-click the connection that you want to change, and then select Properties . If you're prompted for an administrator password or confirmation, type the password or provide confirmation.

Select the Networking tab. Under This connection uses the following items , select either Internet Protocol Version 4 (TCP/IPv4) or Internet Protocol Version 6 (TCP/IPv6) , and then select Properties .

To specify IPv4 IP address settings, do one of the following:

To get IP settings automatically using DHCP, select Obtain an IP address automatically , and then select OK .

To specify an IP address, select Use the following IP address , and then, in the IP address, Subnet mask , and Default gateway boxes, type the IP address settings.

To specify IPv6 IP address settings, do one of the following:

To get IP settings automatically using DHCP, select Obtain an IPv6 address automatically , and then select OK .

To specify an IP address, select Use the following IPv6 address , and then, in the IPv6 address, Subnet prefix length , and Default gateway boxes, type the IP address settings.

To specify DNS server address settings, do one of the following:

To get a DNS server address automatically using DHCP, select Obtain DNS server address automatically , and then select OK .

To specify a DNS server address, select Use the following DNS server addresses , and then, in the Preferred DNS server and Alternate DNS server boxes, type the addresses of the primary and secondary DNS servers.

To change advanced DNS, WINS, and IP settings, select Advanced .

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manually assign an ip address to your xbox one

IMAGES

  1. Static IP Address for Xbox One

    manually assign an ip address to your xbox one

  2. How To Find Xbox One IP Address [Working Method]

    manually assign an ip address to your xbox one

  3. Port Forwarding for Xbox One Gamers

    manually assign an ip address to your xbox one

  4. Xbox ip address finder

    manually assign an ip address to your xbox one

  5. What Is My Xbox One S Ip Address

    manually assign an ip address to your xbox one

  6. How to Set Up a Static IP Address on Xbox Series X|S (DHCP Reservation Method)

    manually assign an ip address to your xbox one

VIDEO

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  3. Solving Xbox's Licensed IP Problem

  4. ipconfig

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  6. How to trace ip's off xbox using cain&abel

COMMENTS

  1. Network settings on the Xbox console

    The third indicator displays your Network Address Translation (NAT) type. Your NAT allows you two different IP addresses, one for internal traffic and one for external traffic. The NAT helps hide your internal IP address and creates a kind of firewall. The fourth indicator tells you if any errors have occurred. For example, your UPnP was not ...

  2. Network settings on the Xbox console

    Press the Xbox button to open the guide. Select Profile & system > Settings > General > Network settings. Network screen options Collapse all Set up wireless network If your Xbox console isn't currently connected to the internet, or if you want to change wireless access points, select Set up wireless network.

  3. How To Set Static IP On Xbox One

    To set a static IP on the Xbox One, you will need to navigate to the network settings of the console. This can be found under the following navigation tree from the consoles setting menu. General -> Network Settings -> Advanced Settings -> IP settings

  4. Create a Port Forward for Xbox One in your Router

    To find the IP address, power up your Xbox One console and follow these steps: Go to the home screen and push the menu button on the controller Select Settings Select Network Select Advanced settings In the IP settings section you should see the IP address listed. (See screenshot below.)

  5. How to get Open NAT on Xbox One & Xbox Series X|S with port forwarding

    Open the Settings app on your Xbox console. Select the Network tab. Select the Advanced settings tile. Source: Windows Central (Image credit: Source: Windows Central) Note the IP...

  6. How to Set a Static IP Address on Your Xbox One

    If your address is available, go to your Xbox One and set an internal IP address to the number you selected above. To do this, select Settings on the home menu. Next, select Network, Advanced Settings, IP settings, then Manual. Input the IP address you have selected and press Enter.

  7. Xbox One X manual network settings

    Xbox One X manual network settings I have a bran new xbox one x, in the initial setup I need to set up wired static IP, subnet, gateway and DNS. I am going into wired mode, manual set up and entering all the network information IP 192.168.2.105 Subnet 255.255.255. Gateway 192.168.2.10 DNS1 212.143.. DNS2 194.90..1

  8. How to get Open NAT on Xbox One using DMZ

    Manually assign an IP address to your Xbox One, using the previously fetched IP and MAC addresses. (This action once again varies between models, so search for specifics on your router.)...

  9. How to change your IP address on Xbox One

    Go in to your router and manually assign a different IP address for the Xbox as a fixed/reserved IP. Make sure it's in the correct range, or it will lose all connectivity. Disconnect your xbox, and connect with some other device, then reconnect the xbox. That will tend to rearrange the automatically assigned IP addresses, so it has a different one.

  10. Setting up a static IP on your Xbox One®

    Step 1: From the Home Menu, select Settings. Step 2: Select Network > Advanced settings > IP settings > Manual. Step 3: Type in the chosen IP address then select Enter. Step 4: Type in the Subnet mask. Select Enter. Step 5: Type in your Gateway. Select Enter. NOTE: Your Gateway is the router's internal IP address. Step 6:

  11. How to Setup a STATIC IP ADDRESS on XBOX One & Improve ...

    This could help improve your xbox ones connection, download speeds and if you have multiple devices on your network it could help improve lapses in your connection. Also, if you want to use...

  12. How to Manually Configure Your Xbox Network Settings to get a Static IP

    How to Manually Configure Your Xbox Network Settings to get a Static IP Address Will Burns 2.19K subscribers Subscribe 459 280K views 12 years ago Read This First!!!!! If you have ports...

  13. How do I assign Static IP Address to a device? (XBox One)

    I'm trying to set up my XBox One for remote streaming but Im completely ignorant when it comes to networking and rely hevily on default settings. There seems to be three main parts to this process described here:-Port Forwarding (which has been explained by DexterJB. Thank You!!) - Assigning a Static IP Address to the Device (This Step)

  14. Xbox One IP address

    Click the Xbox button on the controller. In the menu, scroll right to find System. In system, select Settings. Find Network and then select Network Settings. At the top left, select Advanced Settings. This will allow you to view the current IP address on the console. Try this and let us know if this was helpful.

  15. How to assign an ip address to xbox one?

    Write down the current IP address. Select IP settings. Switch from Automatic to Manual. Input the IP address you wrote down in a previous step, and press Enter. Also, how do I get an IP address for my Xbox one? Xbox Resolver is a tool to find any IP address as long as you know their Gamertag. You will need to have the Gamertag of the Xbox user ...

  16. Port Forwarding Xbox One

    Open Settings on your Xbox One. Select Network Settings . Select Advanced settings . Note down the IP address and MAC address of your console. Login to your router with its username and password. Manually assign an IP address to your Xbox One, using the previously fetched IP and MAC addresses.

  17. Change TCP/IP settings

    To enable DHCP or change other TCP/IP settings. Select Start, then type settings. Select Settings > Network & internet. Do one of the following: For a Wi-Fi network, select Wi-Fi > Manage known networks. Choose the network for which you want to change the settings. For an Ethernet network, select Ethernet, then select the Ethernet network you ...